Showing posts with label sword. Show all posts
Showing posts with label sword. Show all posts

Thursday, April 9, 2015

Rhodents desperately seek new scapegoats

pic: Flicker.com, Kleinz1

Following yet another April graduation weekend in which thousands of students received their degrees and diplomas despite the majority of them having at some stage walked through the the infamous Drodsty Arch pillars, Rhodes University students have today announced their search for something else to blame their various failures on.

According to Rhodes University student superstition, walking through the wooden pillars underneath the iconic white archway below the Administration building and those flowers they plant twice a year to wow parents is an automatic guarantee that the student will fail and not receive their degree.

“I don’t get it,” said Bachelor of Social Science conferee Dow Ndowen. “We all know that a Rhodes degree can survive endless reckless partying, irresponsible substance abuse, overindulgence in a hectic sport schedule, back-to-back seasons of Breaking Bad and How I Met Your Mother, and even an overdependence on all-night last-minute cramming, but these pillars? No! These used to be the straw that broke the Purple Rat's back.”

Ndowen said that the failure of these pillars to produce, er, failure must be down to a sudden lack of potency.

“Their evil degree-ending magic must have run out,” he said, “because it definitely can’t be due to anything else, say, a student actually being responsible and managing his or her time wisely. In fact, I'm tempted to say that the only reason why any of us are graduating is because of God's personal intervention.”

This is not the first time, however, that traditional superstitions have been brought into question by the Rhodes body, with many students now pointing equally damning fingers at other much-loved scapegoats, the SRC and the statue outside the Great Hall.

“I used to be able to blame the Student Representative Council for everything,” said ex-Rhodes student and unpaid intern Jessica Myers, “but now that I’ve graduated I just can’t blame them anymore. It's like they actually have very little to do with my individual shortcomings, failures and daily gripes, or something. Something must be broken in its inner workings.”

The statue, too, has been called into question.

“I know that I use every possible opportunity to deride women and talk about how I’d totally fuck bitches and smash vagina and just generally squeeze in as much manly, misogynistic charisma into my anecdotes,” said BSC graduate Jeremy Atkinson, “but it might surprise many, many people to know that I’m actually still a virgin.”

According to Rhodes legend, if a virgin graduates, the statue’s sword will fall to the ground.

“I checked it today. The slut bitch still hasn’t dropped her whore sword. It makes no sense - why would someone just make up a baseless, silly superstition that sneers on the very idea of scientific reality?" said an angry Atkinson, addding that "[he]’d still totally bang her though, not in a weird way, like, if she wasn’t made of metal, and maybe wore something nice and tight, china.”

Rhodes students were reported also able to graduate despite the years-long arduous daily mental violence they've suffered because of the uni's name.

"Something is going very, very wrong," said Journalism Honours recipient Noam Thompson. "People say, 'oh, those are all just weak excuses to justify your failures' - but somehow, despite the daily trauma we've all suffered having to go to a place called Rhodes, we've managed to graduate. It's insane."

In light of all this, the SRC has brought the issue to the fore, and has since confirmed that they are hard at work finding other things for students to blame for whatever difficulty or discontentment they may have.

“We’re thinking of following the crowd with this one and blaming the popular things,” said incumbent SRC President Parson de Buk, “and so in future we’ll just do the South African thing and blame Apartheid or the ANC.”


Those offended by this article can contact anyone but us – preferably the ANC. It’s probably their fault.

Wednesday, April 16, 2014

SA games devs to release new 'South Africanised' World of Warcraft

Fans of Blizzard Entertainment's popular frustrating-grind-fest Massively Multiplayer Online Role Playing Game (MMORPG) World of Warcraft have cause to celebrate today after leading game designers and developers are Ray Cism games announced the development of an all-new completely "South Africanised" expansion pack, "Adventures in Zumaland".

Inspired by the fascinating and always-twisting plot lines, politics and socioeconomic climate of everyday South Africa, the game introduces some controversial and never-before-seen game elements that have fans jumping to pre-order the already best-selling title.

"We first go the idea when playing the old game - you have to pick a race and create a character, like elf, dwarf, barbarian, and so on, and your choice of your race affects how strong you are, what skills you can learn and what quests will be available to you," said cheif game designer Roger Jackson. "My first thought was, 'whoa, kind of like real life in South Africa!"

According to Jackson, when players hit the 'New Game' icon, they are randomly assigned a race, which dramatically affects how the game plays out.

"Kind of like being born in real life," he said.

Players who get randomly assigned 'White' as a race (which the development team have now dubbed "Easy Mode") will have access to premium early-game content, the opportunity to go to a good Magician's Guild or Swordmaster's Academy, and have access to starting bonus gold and experience, as well as access to top-tier quest equipment, such as Vaideron's +5 Perfect Flaming Halberd of Heavenly Wrath.

Conversely, should they draw 'Black', the game will shift itself accordingly.

"The starting bonuses won't be great," said Jackson. "Chances are you'll only be able to learn basic skills and use lower-standard weaponary and armour, like Phineas's Imperfect +2 Broken Rake of Sweeping The Garden, but we thinking that the game will more than make up for it by delivering a truly visceral, true-to-life gaming experience with its stunning realism."

He did, however, add that this wasn't a set rule.

"Not all White characters will have such access to bonuses, just as not all Black characters will have to struggle endlessly," he said. "Chances are, most of them will be somewhere in the middle of those extremes, where you're not poor enough for scholarships to the top schools, while not rich enough to buy top-tier swords and platemail."

He also added that there would be in-game mechanics to balance the playing field.

"We realise that these pre-game conditions make for severe disparities between different character types," he said, "which is why we have implemented code for our Equal Quest Employment and Empowerment Policy. With EQEE, for example, you can only accept the quest to slay the Valyrian Demon King Shar'galhduur in the Northern Dragonwastes if you're fully compliant and have submitted all relevent documentation for full level-4 accreditation."

Adventures in Zumaland will hit stores across the country in October.