Showing posts with label origins. Show all posts
Showing posts with label origins. Show all posts

Friday, October 10, 2014

Mega videogame conglomeration announce super AAA game

BoD 12: UBTRBC-Fp1 is set to be the biggest game
since Watch Dogs and Destiny.

Following an in-depth study of videogame consumer patterns, development giants Ubisoft and Electronic Arts have today announced their decision to merge with other triple-A videogame developers to bring you the game you’ve always wanted.

“After years of development, and titles like FIFA 2014, Sims 4 and a thousand Call of Duty games, we’ve come to a very simple conclusion,” said head of the development Carl Pipayste. “Innovation and creativity just aren’t what people want. You want sequels, prequels, remakes, spin-offs. As such, we are pleased to announce the greatest videogame of all time: Borderlands of Duty 12: Uncharted Battlefield Tomb-Raiding Brotherhood’s Creed – Dynasty Fallout part 1.

The game, they say, will embracing new digital technologies and contain all the beloved features of other AAA titles.

“Gone are the days where you’d have to walk all the way down to the store to buy the game and actually have to deal with the inconvenience of a game disc and box,” he said. “Now, at a special pre-order price of only $1000, you can buy any one of our eight different collector’s editions, each with their own special, exclusive content. It couldn’t be easier: just pay and we’ll email you a code to redeem a voucher to obtain a product number to activate a digital key to download a special distribution platform to start the download process. Once you’ve done this, just sit back and relax as the game downloads the launcher that downloads the installer that downloads the verification software that downloads the disc image. It’s that simple.”

The move comes just after Electronic Arts celebrated its 20-year-anniversary of releasing the same game again and again.

The two-company conglomerate now say that the always online game (which uses anti-pre-used and limited-multiple-install-DRM) has already scooped massive acclaim and awards from sites like IGN and Gamespot, which have given it a precursory 198 out of 4.

According to reviewers, BoD 12: UBTRBC-Fp1 is the emotive tale of Eric Blake, a white, American male protagonist who wears really big armour and guns down various shades of brown foes whilst wooing the obligatory defenceless, vulnerable female NPC character.

“Some people ask us, ‘but what’s the story? What series of global meltdowns have created a society in which I am forced to mow down ceaseless screaming waves of various thick-accented ethnicities?’” said Pipayste. “We like to think that irrelevant things like ‘narrative’, ‘plot’ and ‘character development’ just get in the way of all the really big guns and really pretty graphics the game brings. For the first time, we’re running a game that looks real. Hell, even I thought I was in the desert mowing down rag-heads with my M249 heavy machine gun.”

"Besides," he added, "it's got incredible graphics and all kinds of cinematic Quick Time Events and tonnes of Downloadable Content and in-game purchases. What more could you want?"

Fans can grab a copy at their nearest gamestore before the sequel comes out next year.

Sunday, February 17, 2013

One small dubstep for man...



Many of us have at one stage in our life danced to what sounds like four robots having a seizure inside an oversized industrial garbage compacter, but there are very few who are clued up as to how this musical genre became a clubbing staple. Thanks to startling new evidence uncovered by researchers at the Department of Research in Underground Music and the Bachman Association for Statistical Studies, the true origins of this musical form have been thrust into the spotlight.

“It all started in early 2003,” says Head Researcher for the teams from DRUM and BASS, Rone Exskill. “According to a diary entry by a smalltime DJ at a small indie event in California, he spilt his drink on the soundboard, causing it to malfunction. Being a student, he couldn’t afford the repairs to the expensive hardware, and so he just kept acting like he was DJ’ing.”

The ploy worked, and slowly the secret spread. By Spring of 2005, Disc Jockeys across the country had their own busted equipment. 


Some of the early equipment is now housed in the Museum of Dubstep.

“It was a golden era, man,” recalls ex-DJ LooseKable. “I remember we’d all go around old tips and to Cash Crusaders and buy up all their crappy equipment. The more pops, squeaks and feedback we could get, the better. Sometimes we’d put all of our CDs and equipment onto one wooden base and throw it off a building – hence the expression, ‘dropping the base’. And best of all is that the people didn’t even notice. Hell, we were praised as geniuses.”

Dubstep DJs became more and more creative and bold with their music mixing, making more and more complex tracks to dance to, or rather, to shake your body back and forth like a velociraptor to while you reel around drunk, a cigarette in your hand that you’re not even smoking.

“We started playing around with all kinds of completely effed music,” tells LooseKable. “Broken CDs, cracked vinyls… even a few Nickleback albums.”

It wasn’t to last, however. Soon, the secret methods behind early dubstep had reached ears further to the East coast. New and more creative forms of dubstep coming from emerging talent forced the old stuff into obsolescence.

“After early 2006, things just weren’t the same again,” recall ex-DJs PoppedWoofer and WhiteNoiz. “A whole new bunch of DJs swept in and changed the whole game. Ever since Skrillex dropped his phone into a blender whilst Transformers 3 was playing on a broken television in the background, there’s been a lot of fierce competition.”

The early pioneers of the music genre were soon left without a crowd. “They moved on quickly,” said WhiteNoiz. He now works in Debonairs – the only place, he says, where he can still drop the base from time to time, even if his manager threatens to fire him after each offence.

When asked whether he’ll ever touch his decks again, WhiteNoiz smiles. “I’ve been playing around with a new form of dubstep: live dubstep. I’ve had marginal success with forcing a bunch of cats and a screwy microphone into a bag and beating it against a sheet of tin, but we’ll just have to see where it goes from here.”