Showing posts with label patch. Show all posts
Showing posts with label patch. Show all posts

Monday, May 4, 2015

Facebook introduces new revolutionary new features

Social media users should brace themselves for a whole Facebook experience filled chock-a-block with features set to revolutionise the way you live in the online world.

“We’re changing everything,” said head of the R&D team at Facebook, Cody Compyler, “and not just the colour and logo font.”

“Facebook forces users to go through their entire lives, photos, opinions, thoughts and personality, and choose only a tiny fraction of a percentage of what is true to impress the people around you,” he said, “but most of us got Facebook when we were 16-year-old morons who thought liking a page called ‘Beer and Cigarettes’ made us look like rebellious bad boys. How can you pretend to be cool on Facebook if there’s over three years of evidence to the contrary that you can’t delete for fear of making it look like you joined Facebook this year, like your grandmother?”

This issue, says Compyler, is expounded only by its corollary.

“Then, when your mother or grandmother or someone close to you goes on Facebook, they judge you or start worrying because the only photos of you are taken at parties or trance festivals, making them say they’re worried about your ‘drinking problem’ when actually you’re not even that much of a lady-slaying party animal.”

In light of this, they’re introducing two new features: the ‘Real User feature, and the ‘Make Me Cool’ feature.

“Let’s see these features in action. If we go to my friend Jake’s profile, we can see he has photos of himself in the gym, at the beach with his really hot girlfriend, and driving around in his badass car. All of this makes me feel pretty inadequate. So if I press the ‘Show Me The Real Jake’ button over here, Facebook immediately shows me pictures of his girlfriend in a Onesie without makeup on, and here it gives us some really embarrassing childhood pictures, and here we have a collection of desperate and awkward messages to his grandmother and his ex-girlfriend who he apparently still loves to death. This is great, because now I know that Jake isn’t as cool as he seems, and also that my life isn’t that shit in comparison.”

“Now, if I go to my own profile, we can see that I have over 2943 photos and six years of likes, comments, posts and shares. I can’t possibly go through all of this and sweep all the embarrassing stuff under the carpet – that would take hours. So I just click the ‘Make Me Cool’ button and voilà! Thanks to Facebook’s coolness algorithm, I no longer liked ‘Beer’ and ‘Fast Cars’ and ‘The Hangover’ when I was 16, but instead I liked ‘The works of Noam Chomsky’ and ‘Psychodynamic analysis of postmodern literature’.”

The R&D team now report that they are working on a feature that will half the time it takes to ignore, trivialise or mock people on your newsfeed.

“It used to take as much as an entire hour to entirely debase someone’s existence and being, but we’ve cut down that time to as little as sixty seconds,” they said. “Hell, the only thing it doesn’t do for you is groan, roll your eyes and moan ‘how fucking retarded are some people?’”

Wednesday, December 3, 2014

Ubisoft announce upcoming release of “actually finished, playable” game

Ubisoft is taking a massive U-turn from their established business model, after this morning’s announcement that they’ll be making a game that actually works when you put it in your computer or console.

“We know our customers are just used to a certain ethos and experience when they see our swirling logo,” said CEO for the company, “but I think it’s about time we acknowledged the world’s clamouring for change.”

As such, Ubisoft has announced that they cancelling their original plans for their next release This is Literally Just a Corn-flecked Shit We Took In A Game Case, and are now in the process of developing an original IP that isn’t Assassin’s Creed or Far Cry and will actually work and not have hundreds of dollars of microtransactions embedded into the core gameplay.

Ubisoft's most recent release has been scrapped in
favour "of something actually worth buying"

“We know we’ve become the villians,” admitted the French publishing giant in a lengthy statement. “We’re a bunch of fucking cynical money-hungry pieces of shit who aren’t content with just some of the money but who have to ravage our customers’ wallets for every last dime like rapacious, dollar-devouring vultures by putting a price tag on what is actually content that should really just be in the original game or unlocked to reward normal game progression. We’re a bunch of soulless stains on humanity with our desire to control and stifle our trusting and naïve loyal customers by abusing the system of review embargoes. Some might even say we’re a collective of detestable, low-life, scum-eating bastards because we don’t even release a game that works without extensive patches and updates, or that we're even cowardly, irresponsible and abusive rectal worms because we still refuse to have a working returns policy that compliments legislation aimed at protecting customers from harmful business practices or inferior products. It’s about time we change this.”

Ubisoft now say this massive shift in organisational ethos is the product of long periods of existential introspection and meditation.

“Remember our last over-bloated, super-hyped piece-of-shit that didn’t deliver on its promises? No, not Unity, we’re talking about the other one, Watch_Dogs. We’ve learnt our lesson. You can’t just take disparate and singular elements and hype them into a ground-breaking gamechanger only to have it all too apparent that said element is just a shallow and unimaginative context-specific gimmick to peddle more copies.”

Ubisoft also apologised for their other flaws.

“We spend millions of dollars on breath-taking graphics and realistic settings which no one can appreciate because the framerate and resolution is locked or limited or sinks to levels seen only in the biopic penny arcades in the early 1900s,” they said. “It’s about time we stopped making the same game again and again – you know, even peppering our new IPs with done and cliché elements like towers you have to visit to unlock portions of the game or map? – and ceased this brainless obsession with graphics and ‘an immersive, cinematic experience’ and just made a simple, awesome game with great mechanics and moving storytelling. Did you even understand what the hell is going on in our last game? DNA, memories, something something, Templars, New World Order? Who even knows, bro?”

This is not the first time Ubisoft has teken a responsible decision – earlier this year they announced they didn’t want to “oppress and insult women by putting them in a game as shit as Unity.”

“Woman have it bad enough,” said an executive at the controversial press conference, “why would we want to degrade the further by including them as playable characters in an inexcusable piece of shit like this?”

However, the company was shrewd about details for the upcoming game.

“Why do you even care what kind of game it is?” the said. “I mean, you’re going to buy it anyway.”

The game, which has already scored a perfect 10/10 from IGN, will go on sale for $60 in Q4 of 2015.

Note: at the time of going to press, God had not responded to prayers that The Division be good, please, just be good.


Pic (my edit) from AJC1