Showing posts with label glitch. Show all posts
Showing posts with label glitch. Show all posts

Wednesday, December 3, 2014

Ubisoft announce upcoming release of “actually finished, playable” game

Ubisoft is taking a massive U-turn from their established business model, after this morning’s announcement that they’ll be making a game that actually works when you put it in your computer or console.

“We know our customers are just used to a certain ethos and experience when they see our swirling logo,” said CEO for the company, “but I think it’s about time we acknowledged the world’s clamouring for change.”

As such, Ubisoft has announced that they cancelling their original plans for their next release This is Literally Just a Corn-flecked Shit We Took In A Game Case, and are now in the process of developing an original IP that isn’t Assassin’s Creed or Far Cry and will actually work and not have hundreds of dollars of microtransactions embedded into the core gameplay.

Ubisoft's most recent release has been scrapped in
favour "of something actually worth buying"

“We know we’ve become the villians,” admitted the French publishing giant in a lengthy statement. “We’re a bunch of fucking cynical money-hungry pieces of shit who aren’t content with just some of the money but who have to ravage our customers’ wallets for every last dime like rapacious, dollar-devouring vultures by putting a price tag on what is actually content that should really just be in the original game or unlocked to reward normal game progression. We’re a bunch of soulless stains on humanity with our desire to control and stifle our trusting and naïve loyal customers by abusing the system of review embargoes. Some might even say we’re a collective of detestable, low-life, scum-eating bastards because we don’t even release a game that works without extensive patches and updates, or that we're even cowardly, irresponsible and abusive rectal worms because we still refuse to have a working returns policy that compliments legislation aimed at protecting customers from harmful business practices or inferior products. It’s about time we change this.”

Ubisoft now say this massive shift in organisational ethos is the product of long periods of existential introspection and meditation.

“Remember our last over-bloated, super-hyped piece-of-shit that didn’t deliver on its promises? No, not Unity, we’re talking about the other one, Watch_Dogs. We’ve learnt our lesson. You can’t just take disparate and singular elements and hype them into a ground-breaking gamechanger only to have it all too apparent that said element is just a shallow and unimaginative context-specific gimmick to peddle more copies.”

Ubisoft also apologised for their other flaws.

“We spend millions of dollars on breath-taking graphics and realistic settings which no one can appreciate because the framerate and resolution is locked or limited or sinks to levels seen only in the biopic penny arcades in the early 1900s,” they said. “It’s about time we stopped making the same game again and again – you know, even peppering our new IPs with done and cliché elements like towers you have to visit to unlock portions of the game or map? – and ceased this brainless obsession with graphics and ‘an immersive, cinematic experience’ and just made a simple, awesome game with great mechanics and moving storytelling. Did you even understand what the hell is going on in our last game? DNA, memories, something something, Templars, New World Order? Who even knows, bro?”

This is not the first time Ubisoft has teken a responsible decision – earlier this year they announced they didn’t want to “oppress and insult women by putting them in a game as shit as Unity.”

“Woman have it bad enough,” said an executive at the controversial press conference, “why would we want to degrade the further by including them as playable characters in an inexcusable piece of shit like this?”

However, the company was shrewd about details for the upcoming game.

“Why do you even care what kind of game it is?” the said. “I mean, you’re going to buy it anyway.”

The game, which has already scored a perfect 10/10 from IGN, will go on sale for $60 in Q4 of 2015.

Note: at the time of going to press, God had not responded to prayers that The Division be good, please, just be good.


Pic (my edit) from AJC1