Showing posts with label borderlands. Show all posts
Showing posts with label borderlands. Show all posts

Friday, October 10, 2014

Mega videogame conglomeration announce super AAA game

BoD 12: UBTRBC-Fp1 is set to be the biggest game
since Watch Dogs and Destiny.

Following an in-depth study of videogame consumer patterns, development giants Ubisoft and Electronic Arts have today announced their decision to merge with other triple-A videogame developers to bring you the game you’ve always wanted.

“After years of development, and titles like FIFA 2014, Sims 4 and a thousand Call of Duty games, we’ve come to a very simple conclusion,” said head of the development Carl Pipayste. “Innovation and creativity just aren’t what people want. You want sequels, prequels, remakes, spin-offs. As such, we are pleased to announce the greatest videogame of all time: Borderlands of Duty 12: Uncharted Battlefield Tomb-Raiding Brotherhood’s Creed – Dynasty Fallout part 1.

The game, they say, will embracing new digital technologies and contain all the beloved features of other AAA titles.

“Gone are the days where you’d have to walk all the way down to the store to buy the game and actually have to deal with the inconvenience of a game disc and box,” he said. “Now, at a special pre-order price of only $1000, you can buy any one of our eight different collector’s editions, each with their own special, exclusive content. It couldn’t be easier: just pay and we’ll email you a code to redeem a voucher to obtain a product number to activate a digital key to download a special distribution platform to start the download process. Once you’ve done this, just sit back and relax as the game downloads the launcher that downloads the installer that downloads the verification software that downloads the disc image. It’s that simple.”

The move comes just after Electronic Arts celebrated its 20-year-anniversary of releasing the same game again and again.

The two-company conglomerate now say that the always online game (which uses anti-pre-used and limited-multiple-install-DRM) has already scooped massive acclaim and awards from sites like IGN and Gamespot, which have given it a precursory 198 out of 4.

According to reviewers, BoD 12: UBTRBC-Fp1 is the emotive tale of Eric Blake, a white, American male protagonist who wears really big armour and guns down various shades of brown foes whilst wooing the obligatory defenceless, vulnerable female NPC character.

“Some people ask us, ‘but what’s the story? What series of global meltdowns have created a society in which I am forced to mow down ceaseless screaming waves of various thick-accented ethnicities?’” said Pipayste. “We like to think that irrelevant things like ‘narrative’, ‘plot’ and ‘character development’ just get in the way of all the really big guns and really pretty graphics the game brings. For the first time, we’re running a game that looks real. Hell, even I thought I was in the desert mowing down rag-heads with my M249 heavy machine gun.”

"Besides," he added, "it's got incredible graphics and all kinds of cinematic Quick Time Events and tonnes of Downloadable Content and in-game purchases. What more could you want?"

Fans can grab a copy at their nearest gamestore before the sequel comes out next year.

Saturday, September 27, 2014

EA celebrates 20th anniversary of releasing the same game

EA Games – Challenge everything (except the core gameplay mechanics and central ideas)

Following the successful launch of their 2014 edition of their FIFA World Cup football game on as many different videogame consoles as profit-makingly possible, videogames giant Electronic Arts (EA) have today celebrated their massive 20-year anniversary of releasing the same sports game.

“We’re just so happy,” said EA CEO Ian Ishals. “It’s taken years of perseverance, of stifling creative thought and internally repressing the resurgence of innovative concepts or new takes on the tired and over-done format of sports games, but we’ve done it.”

FIFA World Cup 2014 Brazil (which was originally penned to be released under the title FIFA Football Game Number 39) is the latest version of their original 2001 gameplay mechanics and basic coding – but the company is already hard at work updating the player names of this game to be released under the title FIFA World Cup Quatar 2022.

“We used to think that making inventive, breathtaking leaps in gameplay or never-before-seen concepts was necessary to make an impact on gaming culture – kind of like the massive change from ICO into Shadow of the Colossus or like they did with Borderlands, seamlessly combining elements of disparate gaming genres into one amazing product,” said head of the FIFA game design team, Cody Haxx, “but then we remembered we make sports and car games. So we just changed the names, shifted some stats, slapped a new coat of graphics on it, and bam! There you go!”

EA, which has been hard at work mastering how to release the same game with the illusion of novelty enough to dupe consumers, first found success in their global franchise The Sims, which has seen enough editions, versions, expansions, sequels and DLC-addons to last a lifetime and is entering its 2,758th instalment.

“What we’ve accomplished with that game is phenomenal,” they said. “You’d think consumers would notice our offering the same DLC pack each time we release a sequel – like we did with that IKEA furniture content pack – but no. They love it so much, they keep coming back for more.”

Fans are ecstatic.

“Taking the ladder out the pool, building a house with no doors to watch your Sims piss themselves, pass out and eventually die… these things never get old!” said 28-year-old gamer Creed Eitkard.

This anniversary celebration comes just one year after the Electronic Arts made history for winning the International Ecological Responsibility Award, for being so utterly dedicated to recycling trash.